11/28/2023 0 Comments Alice madness returnsThe physical copies and assets were released after. The digital copies and assets were released first. Otherlands was released October 31, 2015. Spicy Horse had to work within a very tight budget. Physical manufacturing for backer rewards and shipping costed roughly $40K, leaving less than $80K towards actual production. ![]() The film rights cost $100K, leaving $122K left for production. Troy Morgan, who previously created a Madness Returns fan teaser, became attached to the project.įunding was distributed in several ways. Originally, the project was intended to be released on December 2014, however, the project was still in the scoring phase by the time December had started and was set to resume after the holidays. ![]() Voice acting funds for Susie Brann were acquired soon after. On August 5, 2013, the project was successfully funded on Kickstarter with $222,377 with 3,389 backers. Otherlands was re-envisioned as an animated film series instead and the Kickstarter began. For $100,000 (to be paid in installments), they could secure the rights to a set of animated shorts based upon the series and to secure the option, however, they would need $500,000 to secure any rights to a feature film.Īlice Otherlands Official Kickstarter Trailer (Alice in Otherland) The image was an edited piece on concept art which contained a chat box, a quest reminder, a set of tools and options, a clock, a health bar, an Alice icon, username, "VIP" status, and finally a loading bay.Īmerican released a statement that Spicy Horse had a possibility to buy the rights to a set of short Alice films based upon the concept of Otherlands. American McGee posited Otherlands as an MMO game, but this idea was generally met with fan disapproval. ĭue to dealings and a lack of interest from Electronic Arts which owns the Alice property, regarding budgeting and licensing, it became an independent project on Kickstarter. Imagine an MMO where the missions aren't locations, but they're people." However, he said that the game was unlikely to be produced soon due to a lack of interest from Electronic Arts. McGee revealed that the game would be released episodically, and stated that it "would allow Alice to go into the minds of all these characters she encounters, and it opens up the possibility where you could play as Alice and you can enter into a player's mind, change the landscape, and then basically psychologically adjust the character in doing so. In June 2012, McGee reiterated his intention to develop a third game, now titled Alice in Otherland. In May 2011, American McGee stated that a story had already been created for a potential third game, but stressed that it would only be produced if the audience desired it. One of the initial concept arts of Otherlands. " A Night at the Opera" Main article: A Night at the OperaĪlice, while working at the London Royal Opera House, discovers the mind of Richard Wagner through his opera. Shorts " Leviathan" Main article: LeviathanĪlice visits the mind of Jules Verne and guides him through the visuals of his novels, as they discuss the nature of humanity and their fears. Now a confident and powerful heroine, although still not entirely void of her trademark attitude, she is able to help those in need – confronting manifestations of their psychological trauma, guiding them to resolution and tranquility. No longer limited by mortal constraints, she can enter into and manipulate the psychological worlds of others. Having unified the material and psychological worlds Alice now embraces her power, which allows her to move freely between both realms. Otherlands is set around 1876, and focuses on the 20-year-old Alice Liddell connecting with and entering the mentalities and minds of those around her known as " Otherlands", and revolves around her discovering the horrors of the human subconscious – especially those of history's most famous minds. One that affects not just her or the people that she cares about and nearby, you know, her family and friends, but also affects society at large." - American McGee " Alice is fighting a larger evil in the world.
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